I think Bad Dudes vs. Dragon Ninja was one of the first games I ever tried writing a review of. The Commodore 64 version was nicely done, and I wanted to talk about the little things I noticed in it such as the use of high-resolution monochrome sprites being positioned over regular multi-coloured ones to give the main character extra definition. Having no technically-minded friends in my backwater of a town I started writing about it.
Then I realised that nobody would read it and packed that idea in for a few years.
Anyway. Bad Dudes vs. Dragon Ninja. It was an OK game. I liked the stage on the truck, that was a cool idea. It had Karnov in it for no apparent reason. It was also really hard for no good reason except as a reason for people to put more quarters in. But you can say that about most games, right?