This is one of the greatest games ever made, from top to bottom, and anyone who doesn’t know that is just plain silly, but I do wonder which company got the contract to sell ice creams at the stadium.
The Amiga version is considered the best, of course, and I think it’s definitely one of the best ways to play the game today. It’s certainly the best way to test the quality of a joystick you’re considering to buy – if it can survive a game of Brutal Deluxe then it was worth your $50 or whatever stupid price joysticks cost back then. Personally I prefer the MegaDrive version because it had a minor gameplay tweak that fixed how effective the hot ball is. The music isn’t quite as thumping as the Amiga one but I’ll take it for a better gameplay experience.
The Commodore 64 version is pretty good, if you don’t mind the tiny sprites, and the music is a fantastic remix of the original. There was a GBA version that was OK too, but lacked easy multiplayer. There was a XBLA version that had a cool feature where you could swap between original graphics and updated 3D visuals at any time, but it lacked the original music and made some silly changes to the player trading and stats that means you could never really get a top team together. I just remembered I bought a PC version and played it on a black and white laptop with PC beeper sound and it was STILL awesome. I reviewed the iOS version and thought it was great but it lacked my beloved manager mode.
I often get into conversations about which machine is better, the MegaDrive or the Super Nintendo (yeah, I lead a pretty wild life), and I always come back to one point: The MegaDrive has Speedball 2: Brutal Deluxe, and the Super Nintendo doesn’t, so that pretty much ends that one.
God, what a great game this was. It just felt fierce.