One of The Bitmap Brothers’ most underrated titles, and one I adored for many years.
It was such a finely balanced RTS, that did without the stuff about collecting resources – the based you captured were the resources, which made this more of a race to capture as many flags as you can before the AI does the same, which got crazy hard towards the end.
I reviewed the iOS port a while back, and it’s still my favourite way of playing the game (at least, on iPad – the iPhone version is just way too closely zoomed in for my taste), but I remember a few years ago I found the original PC disc and threw it into my old PC. How old was the PC? So old it still had a CRT monitor, which promptly decided to emit a loud CRACK and stop working the second Z started working. I guess the game was doing some weird voodoo on the graphics side…ah well!