Another Sensible Software classic, and one I keep coming back to again and again over the years in a never-ending quest to actually play it for more than ten minutes before I realise I’m too stupid to play it well.

There are lots of neat ideas in it, and I like how you divide your little people into production, research or fighting tasks, that was neat. And it’s cool how you see them throw sticks or bombs at each other, but like every other real time strategy game of the era it’s really only fun when you’re winning and a crushing annoyance when the computer opponents have hopelessly outclassed you.

Still! I really like playing it, and I think you will too.