Another Sensible Software classic, and one I keep coming back to again and again over the years in a never-ending quest to actually play it for more than ten minutes before I realise I’m too stupid to play it well.
There are lots of neat ideas in it, and I like how you divide your little people into production, research or fighting tasks, that was neat. And it’s cool how you see them throw sticks or bombs at each other, but like every other real time strategy game of the era it’s really only fun when you’re winning and a crushing annoyance when the computer opponents have hopelessly outclassed you.
Still! I really like playing it, and I think you will too.
Same reason there isn’t a SF 2 Turbo comic up – it’s not ready yet :/
Sorry! I like to always have the most voted for game done as a comic…and Castlevania has proven especially tricky…but it will happen!
*back to the drawing board*
Ah, I understand. That means CV will be a big one again? Not just 3-6 panels?
3 panels – I had started on it last week but had to scrap it when I realised I was doing a Symphony of the Night strip (and it was…eh…not great)
This is like one of my favourite games. But it gets so unforgivingly hard once you reach the nuclear power stages. It’s like “Who can get the nuke first?!?!” And usually it’s not me. xD
I also loved all the different voices which sounded like impressions of various comedians. Like the “ergonomically terrific” one definitely sounded like Rik Mayall.