I remember the day Half-Life came into the office to review. We got a new PC – complete with a 3D graphics card! – to run its super-duper high resolution graphics, and man oh man did it blow my freaking mind. What an incredible game it was – a shooter where you didn’t actually have to shoot things all the time, that was a big deal.
One of the other reviewers looked over my shoulder while I played through the intro sequence. “Looks boring” he offered, “you don’t get to do anything”. This is the same guy who gave X-Com a zero out of ten because he didn’t know how to get off the world map screen.
This is the same guy who reviewed Nintendo 64 games by weight.
I worked with a lot of dumb people.