Jordan Mechner’s ground breaking game caused a lot of excitement back in the day. Some people loved the animation, some people went nuts for the cinematic storyline, but most of us just argued about how to pronounce the name of the damn thing.
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I loved this game back in the day! It was a fun little rock star management simulator, where you bring a wanna-be pop star up through the ranks by booking small gigs at the local pub and recording singles until FAME AND FORTUNE AWAIT.
It’s exactly like how webcomics work! 😛
(Wow, remember video rental late fees? GOOD TIMES)
I know nothing about this game, but if it was about a copy of Great Giana Sisters I would totally be part of this fight for sure.
Just in time for the SNES Mini to arrive, the game that everyone wanted on the SNES Mini but didn’t get!
I know I really need to play this properly some day, but these days the thought of playing a game that takes longer than 30 minutes to get through just gives me the shakes.
20 years of Goldeneye 007! 20 years of playing first person shooters on a console which was considered absolute scandalous previously! 20 years since I started playing against other people and quickly learned that I could beat them like kindergarteners at a spelling bee, because I was the only one of my friends that knew how to circle strafe!
This wasn’t exactly the Teenage Mutant Ninja Turtles Arcade Game, but it was still great to play for a few hours here and there – pretty much the perfect Super Nintendo rental back in the day!
I loved this game to bits back in the day, and it was pretty much the closest thing us Master System owners had to a cute, colourful platformer that offered plenty of secrets and depth – at least until those surprisingly playable Master System renditions of Sonic The Hedgehog turned up.
I rented this a lot, enough to win a prize at a Sega competition held at a local K-Mart one day. I think I won a copy of Megazone magazine. Who says playing games all day doesn’t have rewards.
AKA SUPER PROBOTECTOR IF YOU WERE EUROTRASH LIKE ME
Hey don’t knock Super Probotector. I liked that you played as robots! I thought they looked cool. I had no idea that this game was a sequel to Contra, which was called Gryzor over here.
Man. There are so many incredibly moments in this game.
The bit where you’re in the air hanging off a missile attached a helicopter and then the helicopter fires you off and you jump from missile to missile while in the air, so there must have been like a billion helicopters behind you all firing missiles at the end of level boss and you’re all Keanuing from missile to missile!
The bit where you’re on motorbikes and just crushing everything in your path because you’re super cool robots with infinite homing missiles and you’re on motorbikes!
The bit where the music goes quiet and you hear this THUD and then these giant claws come out and rip the background out and there’s this giant robot head you have to shoot!
The bit where you finish a level and then you see this map and then the camera goes ZOOOOOOOM and you’re playing this fantastic Mode 7 level and it’s incredible and you’re happy you bought a Super Nintendo!
The bit where you’re standing on a platform and then this plane comes out of nowhere and drops some bombs and then EVERYTHING IS ON FIRE GOD DAMN DO I LOVE THIS GAME.
I made this comic in like an hour but it still makes me laugh. MAN I was annoyed at Interstate ’82 they ruined everything!
But man how great was Interstate ’76 though. The action, the customisation, THE INCREDIBLE SOUNDTRACK. Aaaaaah lovely. I would kill – KILL – to be able to play this again!
(This comic was a bonus extra for my beloved Patreon supporters that I posted over a year ago – become a supporter for only $1 a month to get lots of behind the scenes goodies and bonus comics!)
Look I really just wanted to draw a comic with someone’s socks flying off their feet.
Kid Chameleon was an OK game I guess! It was a good rental, which is how most of played through the dozens of platform games that were out at the time.