Posts Tagged ‘C64’
If you’ve never played this then you really have missed something special.
For a side-scrolling action game, it really is very quiet. There’s long periods of quiet contemplation as Usagi walks along the Japanese countryside, occasionally encountering peasants, villagers and peaceful vistas. Most encounters with sword-wielding characters can be resolved by respectfully bowing or being the first to strike and then putting the sword away.
In fact, running around waving your sword about like a lunatic will get you killed very quickly. And if it’s a high score you want you’re better off giving your money to peasants which increases your Karma.
A game where the high score table is measured in good karma. And if your Karma score goes to zero, Usagi commits seppuku. That’s cool as hell.
Whenever you encounter someone they will say something to you. One line that weirded us out was “If you see the Buddha on the road, kill him” which we could never understand. UNTIL NOW!
Oh man, the cloth maps they used to bundle with Ultima games were awesome, but you had to be careful with them.
I played Ultima V an awful lot back in the day. The game just kept getting bigger and bigger and bigger the more I played it, and the idea of playing a small part in an independently functioning world was tremendously appealing. The conversation system was also fantastic and I spent most of my time just walking up to random NPCs just typing in whatever words I could think of in order to get different responses. It was also super cool how if they asked you for your name and you gave them a fake name they acted like they didn’t believe you.
It was a small touch, but damn, what a clever idea.
I never ended up finishing it, but I know I really should one day…
This is a hard game to write about, because I only really remember a couple of things about this game:
- It ended up getting converted to, like, everything.
- We had Turrican while everyone in America and Japan had Metroid
- It was really freakishly hard
- THAT GIANT FIST AT THE END OF THE FIRST LEVEL HOLY GOD HOW DID THEY DO THAT ON THE COMMODORE 64 WOW
Oh man this game you guys, this game.
New Zealand Story is almost exactly like how I imagine every game should be. It’s not quite Rainbow Islands, but it’s bloody close and so you should really make time to play it at some point.
The section where you get eaten by a whale (here portrayed by Peter Jackson for some reason I thought was funny back when I wrote it) blew my feeble little mind back in the day, and it’s a great example of how games with imaginative sequences will always stand the test of time. (They’re also the ones that are easier to make comics about…)
Tiki’s shoes looked awesome, too.
I always wanted to play the PC Engine version. In fact I always wanted a PC Engine. What a cute little console it was! What an awesome little name it had! Shame it never came out here. I made do with the Master System version which was, like most Master System arcade conversions, way better than it should be.
I really liked this game a lot when it came out in the arcades. It was during the late ’80s period where all sorts of random things were appearing in the arcade market because 2D games were dying and pretty much any silly idea could have a coin box slapped onto it. This was the era of A.P.B., Paperboy and Klax.
These days if Toobin’ was to be brought back the two guys would be buffed up testosterone dudes who should mutant nazi crocodiles with space grenades made from dolphin teeth. And they would swear and have sex with aliens for no apparent reason.
Still though, a bit of en environmental message wouldn’t go astray. They just threw a ton of Coke cans down that river.
I even ended up making a clone of this game with the Shoot ‘Em Up Construction Kit, but it wasn’t especially good. Still it was a good way to spend a couple of days. I wonder if I still have the original somewhere…
I don’t really remember too much about this game, but I did enjoy the Commodore 64 version a bit. Actually to be more accurate I remember wanting to enjoy the Commodore 64 version because the graphics were half decent and I didn’t have a copy of Black Tiger yet.
And that’s my Rastan Saga story.
Skate Or Die was an awesome game. It was a rare thing, a collection of mini games that were all fantastic in their own right and didn’t rely on volume to make the experience worthwhile.
But holy Lord oh merciful Christ, the title screen music. It’s easily the best piece of music to ever grace the Commodore 64, written by the master Rob Hubbard. Plug some headphones in and CRANK THIS SUCKER UP, PAL.
Easily one of the most kick ass awesome C64 games ever made, and the last ‘big budget’ title to grace the machine. And it’s so cute and adorable! I MEAN JUST LOOK AT THIS:
I remember following this game’s development like a hawk in the pages of Zzap! 64 and Commodore Format. It looked amazing an was even using more than 16 colours HOW DO THEY DO THAT MAGIC. I was gutted when they finished the game and then announced the only way you could get it was by mail order from England. For a kid stranded in Australia they may has well have said it would never be available ever. Thank goodness for piracy, eh.
Anyway you should play a Commodore 64 game every day they’re good for you.