I know nothing about this game, but if it was about a copy of Great Giana Sisters I would totally be part of this fight for sure.
Posts Tagged ‘NES’
Man oh MAN I wanted to love this game so so damn much! I am an absolute sucker for platform games with cute graphics and bold colours, and Pac-Land had this in spades. The movement of Pac always seemed a bit off and stiff, and there was this little delay when you tried to slow down. Jumping was a bit of a hit and miss affair, but those things I could look over if it wasn’t for the pool sections. Every now and then there would be this diving board that you were meant to use to jump over this big pool and apparently you had to wiggle the stick a lot and I never got it right and just remembering it makes me angry damn it.
Does anyone remember the Pac-Man cartoon that Pac-Land was based on? Yikes!
Man oh MAN Double Dragon 2 was so much better that the original…on the C64 that is, to be honest a wet sack of cat vomit would have been better, but this was a lot of fun. Big characters, nice environments, and a solid feel of violence and that’s all that 14 year olds care about.
The worst video game Christmas present I got was Metro Cross for the Commodore 64, it was a poor conversion of a very bad arcade game.
Not to get all Seinfeld on everyone, but what was the deal with DK Jr Math anyway? Who wanted this? What committee ended up passing a resolution that this game just had to be made? Instead we could have got that Balloon Fight sequel we all wanted.
The original The Legend of Zelda passed me by when I was a youngin’ – part and parcel of living in a country that didn’t revere the NES as the be-all and end-all of 8-bit gaming goodness. It’s a shame, because as well know it’s a great game. OK maybe it hasn’t held up that great 30 years later, but you still can’t deny that it was a big deal and made a huge impact in the way action RPGs were made.
I mostly spent my time getting lost.
AKA Garfield’s Crazy Castle or Mickey Mouse’s Crazy Castle or the freaking Ghostbuster’s Crazy Castle depending on where you played it.
Anyway! I liked this game a lot when I was a kid playing it on the OG Game Boy – but my attempts at making a map of the later levels did not go well. I fancied myself as a bit of an amateur cartographer back in the day, with my map of Castle of Illusion spanning several bedroom walls in length, but Crazy Castle just stumped me. It made no sense.
That bloody Pixels movie has a lot to answer for, and what’s with young people today not having the exact same childhood memories as I have? There should be a law against it.
I love Galaga. I love it to absolute bits. If I ever get rich enough to have lots of single-game arcade cabinets, Galaga would be right on top of the list (after getting Street Fighter Alpha 2, obviously). I love the upgrade system, I love the bonus rounds, I love that the enemies are predictable enough to build strategies against but unpredictable enough to keep you on your toes. It’s pretty much the perfect old-school arcade game.
You can get it for pretty much every system ever, but the one I spent the most time with was the fantastic first Namco Museum collection for PlayStation 1, and it came complete with late ’90s “virtual museum” that you could explore in all of its chunky 3D, low resolution goodness. Wow, remember when re-buying old games in fancy new packaging was a new thing?
I absolutely adore Wonderboy in Monsterland! It is one of my all time favourite games – a delightful mix of RPG and platform action that worked surprisingly well as an arcade game but became a must-play on home machines. It’s a damn sight more fun than the original Wonderboy, though you don’t get to crack open eggs, and more light hearted than Wonderboy in Monsterworld.
Huh, I forgot I also did a comic about Wonderboy 3: The Dragon’s Trap too. That’s a lot of Wonderboy!
I first played Monsterland on the C64, a very nice conversion that was let down by tiny sprites and way-too-frequent pauses for loading. The Sega Master System version was the one I sunk the most number of hours into, and that’s the one I return to again and again. It recently got re-released for the PlayStation 3, and that is fun too and of course arcade-perfect.
I never got to play the PC Engine version! The Games Machine practically drooled over that one! I wanted a PC Engine SO BADLY looking at their preview of Wonderboy in Monsterland.
At any rate, none of the bar operators in the game thought twice about selling wine to a minor, which was just plain weird when you think about it. What kind of place is Monsterland anyway?!
(This comic was a bonus extra for my beloved Patreon supporters that I posted over a year ago – become a supporter for only $1 a month to get lots of behind the scenes goodies and bonus comics!)
When the Batman movie came out in 1989 there was nobody around that was a bigger fan of Batman than me. I was completely obsessed with the character, I thought he was just the coolest, and I fondly remember taking the day off school to go see the movie on opening day!
You have to understand that the Batman movie was the pop culture event of the year. You couldn’t swing a bat without hitting some merchandise or mention of the film. It was all anyone talked about for months! I couldn’t have been more excited, sitting in the theatre with my Batman cup of Batsoda and eating Batman popcorn.
It was the greatest movie I had ever seen, but to be fair I hadn’t seen that many movies up to that point and Bill And Ted’s Excellent Adventure wasn’t to come out in Australia for a few months yet.
Anyway, if I was Bruce Wayne I would have been pretty ticked off at Alfred just inviting Vicki Vale into the Batcave like that. And why was Bruce Wayne wearing glasses? That was weird. It was a weird movie if you look back on it.
My favourite bit of the game was the driving sequence, especially on the Amiga version which was in 3D and not top-down like the Commodore 64 one. Still, the games were far better than they had much right to be!
The memory I have of Donkey Kong Jr. is that it saved my sanity when I was a kid.
For some reason my parents had gotten the idea into their heads that I would enjoy a week or two at some relative’s house during my summer holidays. I’d love the beach, and all the parks to play in, and the chance to get some fresh air, they told me on the trip down there. In hindsight I think my parents just wanted me to get the hell out of the house. I don’t ever remember expressing an interest in the beach or parks or fresh air, much less my relatives who I think I met like twice. But when you’re a kid you don’t really question things, or at least I didn’t.
Anyway. The beach was boring. The parks were boring. The fresh air smelled weird. The relatives didn’t like me much because I didn’t want to do anything. Maybe they thought I’d be entertaining or something. It was not a fun time.
Except…for some reason, I think a cousin or someone had inadvertently left behind a Donkey Kong Jr. Game And Watch in the room I was staying in.
That game became my entire life for the rest of the time I was there. I became so ridiculously good at it that I ended up playing it with my eyes closed, just relying on the crunchy sound effects to guide me through the jungle maze to rescue poor old Donkey Kong. The game became my life line, allowing me to kill time until I could go home again and rejoin all my friends who lived inside my Atari 2600.
Oh hey – if you want to play Donkey Kong Jr in all its original LCD glory, here’s a fantastic recreation!
Someone recently made an incredible Commodore 64 port of the arcade game, and I highly recommend it too.
(This comic originally ran in Reset 64 magazine over a year ago! Go check them out and read about all the latest Commodore 64 news!)