Posts Tagged ‘NES’
I mean moving on from how odd it was that destroying candles on the wall can sometimes leave behind hearts – was Dracula just storing left over hearts on various wall fixtures? – I don’t get how any self-respecting member of the Belmont clan could eat one of those things in good conscience.
Oh, video games, you are so stupid sometimes.
Anyway! I played the crap out of this on the Game Boy, that was a fun time!
I honestly couldn’t think of a game as generic and bland as Karnov, but some of you people requested it, and I think you’re all loony for it!
How good would a convention be where you could get autographs of your favourite gaming icons though. I’d pay good money to get Wizball’s autograph, which would be something special, particularly since balls don’t have hands.
I think a modern-day Roadblasters would be a lot of fun! Even something like a game that overlays on top of your car’s windscreen to make it look like you can shoot everyone in traffic. That could be pretty interesting, just pressing buttons that send out virtual missiles to the car in front of you and displaying giant fireballs when they “hit”.
Someone get me the boss of videogames on the phone, this idea is gold.
Anyway! I was never a huge fan of Roadblasters in the day, the racing wasn’t as good as other games of the day like OutRun and the shooting wasn’t as much fun as Chase HQ: Special Criminal Investigations. I mean it was OK don’t get me wrong but when you’ve only got two dollars to spend in the arcade it’s a bit of a tough proposition.
Now that Russia is pulling out of the International Space Station, maybe Sweden could pitch in and help?
Dear God I hope nobody has done this joke before but it’s the internet so it’s probably already been done forty eight billion times and everyone is going to sue me for all my internet money so please just let me know where I should send you my three dollars thanks.
I think it’s time that we, as a gaming community, finally get together and come to terms with one of the industry’s deepest shames: Klax wasn’t as good a game as we say it was.
I know reading that hurts. You’re probably angry at me right now. “NO!” you might be screaming, “KLAX WAS A ’90s PUZZLE GAME MASTERPIECE!” and to be honest I understand. We’ve all been there. We’ve all fired up Klax at one point or another, determined to have fun at this overly complex puzzle game. Some of us found the courage to admit that it wasn’t as addictive as everyone else was saying it was, is all. Some of us owned Lynxes and couldn’t play Tetris. I get it.
But now the ’90s are over, and there is no longer time for Klax, and we can move on with our lives with new hope.
I liked Pool of Radiance a lot, but I have to give my preference to Bard’s Tale in the long run. The game’s plot never really made me understand what the problem was – the city the characters started in seemed like it was doing just fine, so why not just, y’know, chill out at home or whatever?
The first thing I do after surviving a plane crash is grab my gun and kill everyone who comes running towards me, it’s a natural response really.
Ikari Warriors! I really enjoyed this in the arcade for the couple of times I was fortunate enough to find a cabinet, but the unique control system made it a bit of a rarity. It had a conventional eight-way joystick to control movement, but the joystick also rotated so you can change the direction the player faced. Kind of like what if Smash TV‘s perfect twin-joystick controls got smooshed into one sorta-working joystick deal.
The home conversions worked better, especially because once you paid for the game (you did pay for your copy right…definitely no eagle holding a floppy disc graphic appearing when you first load the game here, no sir, cough) you could play lots of times and get better at it and get further into it each try. And it was a great laugh in two player mode as you steal the tank your mate was going after only to get it blown up a few seconds later.
But ugh that music. That 17 second-long music, that just looped forever, NO THANK YOU SIR.
I always thought it was weird how in Operation Wolf you just casually strolled through enemy territory like you’re on your way to a family picnic.
This was a hotly anticipated arcade conversion to the home computers of the day, and I remember seeing the Amiga screenshots and thinking that a game that looked that good just HAD to be amazing to play…and good lord it actually was fun! Even the C64 conversion held up pretty well, and supported mice which was a crazy concept in 1988.
The real fun, of course, was playing the versions that had light gun support like the Master System and NES conversions. Of course there would always be one chump who thinks he’s super cool because he figured out that the game got easier the closer you held the gun to the screen. I hated those guys!
Oh hey here is an arcade walkthrough for you to enjoy! Just be warned that it will give you an epileptic fit because of how light guns work.