Poor old Sonic, all he wants to do is be left alone and forgotten about like his pal Alex The Kid.
Posts Tagged ‘Xbox 360’
Oh maaan I loved the TMNT Arcade game back in the day. I was a huge Turtles junkie and the chance to play a video game about them was just too much for my tiny little mind to handle. I sunk a big pile of change into the local arcade machine, and remember calling up the local distributor to ask how much it would cost me to buy an arcade machine of my own – a whopping $7,000!
Thankfully they ported it to the humble C64 and it was pretty awesome.
A few years back they released it on Xbox LIVE Arcade and…yeah, it was pretty good, but as a beat ’em up it was retty repetitive, even with the cool freeway level. Oh, remember Konami? Sigh.
Check out what all the fuss was about!
I spent the weekend watching the EVO tournaments, and then things just spiralled out of there.
As part of my policy to never be more than five metres away from Street Fighter at any given time, the 3DS version is an absolute Godsend. I still find it a total joy to play.
Except for that boss. That cheap, scrubby, joyless boss.
Now I’m back into Street Fighter again big time I mean even more than usual and I am playing Ultra SF4 on Steam and getting beaten like a blind man at a poker game. ><
Oh! Here’s something I haven’t done in a while – I recorded me drawing this comic, check it out!
No lie, I would watch the crap out of this show every week.
So what can anyone say about Doom that hasn’t been said before? I remember when it came out I had to work some intense voodoo to get it running on the family PC – a dusty old Commodore-branded 386 that by all rights shouldn’t have even been able to load the damn thing, let alone run it – and then realising that I needed to upgrade RIGHT THEN AND THERE.
Doom was awesome! We had a lot of fun hooking up several PCs with arcane serial and printer port connections just to get some deathmatch going, and none of us realised just how bad we were at playing the damn thing. This was before you could look around with the mouse, for Chrissakes. Good times!
Oh I sunk an inordinate amount of time into the Super Nintendo version, that was strangely fun, and then I spent a small fortune finding a 32X cart that I never played WHY DO I DO THESE THINGS.
(WARNING: The events and situations depicted in this comic did not actually occur in the video game “Dr. Robotnik’s Mean Bean Machine”! This is a work of fiction!)
Man, did I love Dr. Robotnik’s Mean Bean Machine or what. It was my first exposure to Puyo Puyo, even though I had long-heard about how awesome it was in Japan, and (I think) this was the first western release of the game, so of course I absolutely devoured it upon release. It was an addictive puzzle game in single player, but when you had two equally-matched human players fighting it out, sending waves and waves of junk blocks back and forth between each other…I really can’t think of many games that come close to how fun and instantly addictive as this was.
And it still holds up! I recently started playing it again as part of the Sega MegaDrive Collection on PlayStation 3, and found myself surprised at how much fun it was. It’s quite a soothing experience when you’re in the zone. For some reason I’ve developed a habit of intentionally filling the playfield with random blocks and then trying to clear it all out at the last minute, and the cartoon characters are great to watch. Give it a try, it’s on practically every platform ever!
Super Puzzle Fighter 2 Turbo is a fantastic puzzle game that doesn’t even need the Street Fighter characters to be in my must-play list. There’s a great to-and-fro between evenly matched players as they send ever-growing waves of junk blocks back and forth between each other.
But geez it was always kind of weird that the characters just kind of mimed fighting at each other while blocks kept falling. Or maybe it was just me?
As groundbreaking a game DOOM was, I think it’s fair to say that DOOM 2 wasn’t a huge step forward. It’s basically an expansion pack but well it was the ’90s and we didn’t mind that so much.
And that double-barrelled shotgun was seriously awesome! Chick-chick-BOOM.
The game itself was great, but what made DOOM 2 legendary for me and many other people were the mods people made for it. I was a big fan of the Aliens one, of course, but always had a soft spot for the Simpsons mod where we went around eating donuts.
The greatest version of Street Fighter 2 is also the fastest, unless you played the Amiga version which er wasn’t exactly known for its speed.
But seriously folks speed is a serious problem in games just watch that episode of Family Ties where Michael J. Fox pops pills and spends all night painting his neighbor’s garage it really makes you think huh.
Anyway! I remember being very excited about the 3DO because it had Super Street Fighter 2 Turbo, which would of course be better than Super Street Fighter 2 because it had an extra word in the title. Then it came out for PlayStation and that was pretty much the end of the 3DO oh well.
The Xbox 360 / PlayStation 3 remix of this is fantastic, and gave me another chance to buy this game again which is something I never go past.
But seriously of all the machines it could have been converted to, the Amiga?
Lesson learned: Don’t put your hand up to do a comic about cars, when you can’t draw cars to save your life. The lack of any real characters is also a bit of a hinderance. OH WELL!
Daytona is an awesome game, and it’s only just recently that we’ve gotten the opportunity to really play it at home, and it’s reignited my love of it all over again. Get yourself a steering wheel and play it on XBLA or PSN you fools! Stop reading this silly comic and get to it!
I have the Saturn version in my car, because the disc can be put into your CD player and you can listen to the soundtrack any time you want. DOO-DA-DOO-DOO-DOO-DA-DOOOOOO!!
I can’t say I was ever a huge fan of this game, but I can definitely respect its place in gaming history.
I did like how when Banjo Kazooie Nuts & Bolts came out, you could call up Microsoft and say that you didn’t get the download code for Banjo Kazooie XBLA that you should have got when you pre-ordered Nuts & Bolts, and they just gave you a code for free. Thanks for the eight free copies, Microsoft!
The XBLA port was nice and all, but MAN did I adore Nuts & Bolts. It was the game I had dreamed of making for years. In fact when we were pitching a sequel to Viva Piñata Party Animals one of the key features was going to be a “make your own mini games” feature where you could construct your own activities, gadgets and vehicles from parts you collect through the regular game. In my mind if a kid wanted to play a mini game where he attached wings and rockets to his pinata and flew around kicking a floating soccer ball around, should be able to do that.
“That’s a really interesting idea”, they replied, “but we have something similar in the works”
A couple of months later Nuts & Bolts was released and I played it like craaaaazy.
Anyway, Rare were awesome back in the day, but man was it weird that that bird stayed in the backpack.